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Show debug message gamemaker
Show debug message gamemaker













show debug message gamemaker

Score Actions from the Score tab.Lives actionsHere are the Lives Actions (see the next figure).Set Lives: This Action determines how many lives the player has before it’s game over. You should be warned though, that the Clear Highscore Action cannot be undone. It’s important to toggle Relative within the Set Score Action Properties window - you want the player to keep increasing his score, and not to maintain it (as in, you want the player to earn 10 points for every enemy killed and not just have a consistent score of 10).Test Score: This Action tests to see what the player’s score is, and if it matches a certain value, to trigger the next Action.Draw Score: This Action enables you to draw the player’s score in the game as simple text.Īll you have to do is configure the correct location within the Room.Clear Highscore: This Action does exactly as its name implies: clears the high score table, if you have one set up. The Score Actions, shown in this figure, are the following.Set Score: This Action is used to determine the player’s score. Score actionsScore is considered a global variable within GameMaker and can be used with any Object.















Show debug message gamemaker